Scale Trip Construct Template
SCALE SPACE TRIP TEMPLATE
Commented events for better understanding and learning!
Mechanics in this template:
Power Up system with cooldown feedback in the HUD:
- Collecting itens
- Plataform launch (Bass Spawn)
- Double Jump with animated fx ("Drum plate" double jump)
- Slow time with clock effect (synth time)
- Indication of false platforms (Zflute)
Plataforms in musical scale:
- the game platforms follow a musical scale and platforms that are outside that scale are fake and disappear when colliding with them.
- Damage Notes (red arrows)
- Oxygen points system
Player animations:
-jump, run, fall, idle(dancing)
Alien Enemy and AlienShip
- Alien Mechanic
- Moving Particles fx
Trasition effect and menu programing included.
PSD file and all assets
- background
- keyboard notes fx
- itens fx
- power-ups cooldown
- spritefont included
Music changing parts system
-Each time player collect an intrument, starts the music part that contain the added intrument.
-C#minor level with 5 music parts
-Cmajor level with 4 music parts
-Music bug corretion programing for slower loading of the musics.
Status | Released |
Category | Assets |
Author | Scikōr Games |
Genre | Platformer |
Made with | Construct |
Tags | 2D, assets, Construct 2, Music, Project template |
Download
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